More so, Islander Tribe is quite a helpful location. Please, note that you will have to visit this location one time to unlock the new territories. Upgrade your boat up to the fifth level ( Dinghy ) and sail to Islander Tribe. Pram and the completed Shack will grant you access to Walnut and Hilly islands. The same applies to the players who have opened the Shallow Waters and the Northern island before the redesign of the global map and the introduction of a new boat system. Please, note that once the Shack project is finalized, you won’t be able to interact with it. This project works the same way as your boat or Quartermaster Table upgrades: gather all required resources and finalize the shack to open your way to the Northern Islands. Once the way is clear, proceed further until you reach the Caretaker’s Shack. You can craft bombs or buy some at the Merchant Ship. Get at least three bombs to clear your way or up to five to get to all chests. You will need a fourth-level boat ( Pram) to reach it. Sail to Tropical Island to discover the whereabouts of your next harbor- Shallow Waters. It will cost you 100 coins.ĭefeat five waves of enemies to open the nearby Tailed and Sandy islands. You can find those items during your adventures on the islands. Please, note that you will need to put three earring parts and three earring chains to activate the altar. Upgrade your boat up to the third level ( Dory ) to reach your next harbor and unlock the new activity in Mutiny.Įnter the Temple of Trials and talk to the shaman to start the “New Horizons” quest. You will also be able to spot the next harbor from here. If the natives do not appear straight away, please, wait a bit.ĭead Island grants you access to Rocky and Tropical islands. Deal with the gang of arsonists (Pyro and his minions), then talk to the natives (Islander warrior). Once you arrive at the island, you will receive the quest automatically. Please, note that though it looks like a regular island, it won’t reset as the rest of the harbors! Upgrade your boat to the second level ( Punt ) and visit your next big destination-the Dead Island harbor. Visit the islands at the border of your boat radius (yellow circle) to cast away the fog and find the whereabouts of some distant islands. You will be able to get the essential resources there to start your journey. There are several low-level islands near it (Horned, Bamboo, Stone islands). Here is the list of all harbors available at the moment with screenshots and requirements. It won’t disappear due to the technical maintenance (mind the raids, though). You can safely store all your belongings there. Sometimes during the technical maintenance, the data may be erased, and thus you will lose everything you’ve kept at the harbors. Please, note that though the harbors do not reset, we strongly recommend against storing your loot there. More so, you cannot dispatch your sailors there. Please, mind it when visiting the harbors. Once gathered, the resources and loot won’t reappear. The harbors do not reset as the usual islands do. Each route lies through a harbor according to the tier of locations. 56 days.Harbors allow you to open your way to the new territories and travel between them. Form an Armada by speaking with the Harbormaster.Purchase a House in Port Arbor or Tortuga and rebuild the North Harbor Port by finding Construction Recipes and Building Materials.Various activities such as Sailing With A Crew and Raft Racing to build up your Treasure.You can INSTIGATE, INQUIRE and ROB them too! Responses change based on your characters equipment, bounty level & stats Developed and designed by solo dev Elushis.Unique dialogue with NPCs and other interactions based on your characters stats.Practice Mode with softer penalties and an alternate beginning + bonuses.Randomly generated elements such as loot, hazards and enemies making each playthrough feel different.Dry and Wet Seasons with unique hazards.Light survival, crafting and RPG elements.A completely open-world experience with full freedom from the start and minimal hand-holding.Throughout these islands, you will encounter various ports, eccentric NPCs, secret treasure, and dungeons.īe wary sailor, The Red Dawn may find and hunt you down first! You begin on an island, survive on it long enough to gather some materials, then build/use a temporary raft or ship (if you've purchased one) to explore more islands across the world. Journey through a vibrant and bustling pirate-themed open-world setting that changes day-to-day. You've been left to die on Mutiny Island by your traitorous first mate. Your ship the Red Dawn has been taken from you.
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